CVE |
Vendors |
Products |
Updated |
CVSS v3.1 |
Directory traversal vulnerability in RealArcade 1.2.0.994 allows remote attackers to delete arbitrary files via an RGP file with a .. (dot dot) in the FILENAME tag. |
Heap-based buffer overflow in RealPlayer 10 and earlier, Helix Player before 10.0.4, and RealOne Player v1 and v2 allows remote attackers to execute arbitrary code via a long hostname in a RAM file. |
Heap-based buffer overflow in rtffplin.cpp in RealPlayer 10.5 6.0.12.1056 on Windows, and 10, 10.0.1.436, and other versions before 10.0.5 on Linux, allows remote attackers to execute arbitrary code via a RealMedia file with a long RealText string, such as an SMIL file. |
Heap-based buffer overflow in the embedded player in multiple RealNetworks products and versions including RealPlayer 10.x, RealOne Player, and Helix Player allows remote malicious servers to cause a denial of service (crash) and possibly execute arbitrary code via a chunked Transfer-Encoding HTTP response in which either (1) the chunk header length is specified as -1, (2) the chunk header with a length that is less than the actual amount of sent data, or (3) a missing chunk header. |
Unquoted Windows search path vulnerability in RealNetworks RealPlayer 10.5 6.0.12.1040 through 6.0.12.1348, RealPlayer 10, RealOne Player v2, RealOne Player v1, and RealPlayer 8 before 20060322 might allow local users to gain privileges via a malicious C:\program.exe file. |
Buffer overflow in swfformat.dll in multiple RealNetworks products and versions including RealPlayer 10.x, RealOne Player, Rhapsody 3, and Helix Player allows remote attackers to execute arbitrary code via a crafted SWF (Flash) file with (1) a size value that is less than the actual size, or (2) other unspecified manipulations. |
Integer overflow in RealArcade 1.2.0.994 and earlier allows remote attackers to execute arbitrary code via an RGS file with an invalid size string for the GUID and game name, which leads to a buffer overflow. |
RealSystem G2 server stores the administrator password in cleartext in a world-readable configuration file, which allows local users to gain privileges. |
Off-by-one buffer overflow in the processing of tags in Real Metadata Package (RMP) files in RealPlayer 10.5 (6.0.12.1040) and earlier could allow remote attackers to execute arbitrary code via a long tag. |
Directory traversal vulnerability in RealPlayer 10.5 (6.0.12.1040) and earlier allows remote attackers to delete arbitrary files via a Real Metadata Packages (RMP) file with a FILENAME tag containing .. (dot dot) sequences in a filename that ends with a ? (question mark) and an allowed file extension (e.g. .mp3), which bypasses the check for the file extension. |
Stack-based buffer overflow in the HandleAction function in RealPlayer 10.5 (6.0.12.1040) and earlier allows remote attackers to execute arbitrary code via a long ShowPreferences argument. |
Buffer overflow in RealSystem Server 6.x, 7.x and 8.x, and RealSystem Proxy 8.x, related to URL error handling, allows remote attackers to cause a denial of service and possibly execute arbitrary code. |
RealPlayer 8 allows remote attackers to cause a denial of service (CPU utilization) via malformed .mp3 files. |
In Real Player through 20.1.0.312, attackers can execute arbitrary code by placing a UNC share pathname (for a DLL file) in a RAM file. |
In Real Player 20.0.8.310, there is a DCP:// URI Remote Arbitrary Code Execution Vulnerability. This is an internal URL Protocol used by Real Player to reference a file that contains an URL. It is possible to inject script code to arbitrary domains. It is also possible to reference arbitrary local files. |
In Real Player 20.0.7.309 and 20.0.8.310, external::Import() allows download of arbitrary file types and Directory Traversal, leading to Remote Code Execution. This occurs because it is possible to plant executables in the startup folder (DLL planting could also occur). |
In Real Player 20.0.8.310, the G2 Control allows injection of unsafe javascript: URIs in local HTTP error pages (displayed by Internet Explorer core). This leads to arbitrary code execution. |
RealOne Player 2.0 Build 6.0.11.872 allows remote attackers to cause a denial of service (array out-of-bounds access and application crash) via a crafted .aiff file. |