| CVE |
Vendors |
Products |
Updated |
CVSS v3.1 |
| The ReadPCXImage function in coders/pcx.c in GraphicsMagick 1.3.25 allows remote attackers to have unspecified impact via a crafted image, which triggers a memory allocation failure and a "file truncation error for corrupt file." |
| The MagickRealloc function in memory.c in Graphicsmagick 1.3.25 allows remote attackers to cause a denial of service (crash) via large dimensions in a jpeg image. |
| The ReadMNGImage function in coders/png.c in GraphicsMagick 1.3.26 mishandles large MNG images, leading to an invalid memory read in the SetImageColorCallBack function in magick/image.c. |
| The MagickMalloc function in magick/memory.c in GraphicsMagick 1.3.25 allows remote attackers to have unspecified impact via a crafted image, which triggers a memory allocation failure and a "file truncation error for corrupt file." |
| GraphicsMagick 1.3.26 allows remote attackers to cause a denial of service (excessive memory allocation) because of an integer underflow in ReadPICTImage in coders/pict.c. |
| The ReadOneJNGImage function in coders/png.c in GraphicsMagick 1.3.26 allows remote attackers to cause a denial of service (application crash) during JNG reading via a zero-length color_image data structure. |
| The ReadWPGImage function in coders/wpg.c in GraphicsMagick 1.3.26 does not properly validate colormapped images, which allows remote attackers to cause a denial of service (ImportIndexQuantumType invalid write and application crash) or possibly have unspecified other impact via a malformed WPG image. |
| The DrawImage function in magick/render.c in GraphicsMagick 1.3.26 does not properly look for pop keywords that are associated with push keywords, which allows remote attackers to cause a denial of service (negative strncpy and application crash) or possibly have unspecified other impact via a crafted file. |
| GraphicsMagick 1.3.26 has double free vulnerabilities in the ReadOneJNGImage() function in coders/png.c. |
| GraphicsMagick 1.3.26 has a NULL pointer dereference in the WriteMAPImage() function in coders/map.c when processing a non-colormapped image, a different vulnerability than CVE-2017-11638. |
| GraphicsMagick 1.3.26 is vulnerable to a heap-based buffer overflow vulnerability found in the "Display visual image directory" feature of the DescribeImage() function of the magick/describe.c file. One possible way to trigger the vulnerability is to run the identify command on a specially crafted MIFF format file with the verbose flag. |
| The DrawDashPolygon function in magick/render.c in GraphicsMagick before 1.3.24 and the SVG renderer in ImageMagick allow remote attackers to cause a denial of service (infinite loop) by converting a circularly defined SVG file. |
| GraphicsMagick 1.3.26 has a heap-based buffer overflow vulnerability in the function GetStyleTokens in coders/svg.c:311:12. |
| GraphicsMagick 1.3.26 has a memory leak vulnerability in the function CloneImage in magick/image.c. |
| The ReadMNGImage function in coders/png.c in GraphicsMagick 1.3.26 has an out-of-order CloseBlob call, resulting in a use-after-free via a crafted file. |
| In GraphicsMagick 1.3.26, an allocation failure vulnerability was found in the function ReadMNGImage in coders/png.c when a small MNG file has a MEND chunk with a large length value. |
| The ReadJNGImage and ReadOneJNGImage functions in coders/png.c in GraphicsMagick 1.3.26 do not properly manage image pointers after certain error conditions, which allows remote attackers to conduct use-after-free attacks via a crafted file, related to a ReadMNGImage out-of-order CloseBlob call. NOTE: this vulnerability exists because of an incomplete fix for CVE-2017-11403. |
| In GraphicsMagick 1.3.26, a memory leak vulnerability was found in the function ReadMATImage in coders/mat.c. |
| GraphicsMagick 1.3.26 has a denial of service issue in ReadJNXImage() in coders/jnx.c whereby large amounts of CPU and memory resources may be consumed although the file itself does not support the requests. |
| GraphicsMagick 1.3.26 has a heap overflow in the WriteRGBImage() function in coders/rgb.c when processing multiple frames that have non-identical widths. |