| CVE |
Vendors |
Products |
Updated |
CVSS v3.1 |
| Integer overflow in RealNetworks RealPlayer 10 and 10.5, RealOne Player 1, and RealPlayer Enterprise for Windows allows remote attackers to execute arbitrary code via a crafted Lyrics3 2.00 tag in an MP3 file, resulting in a heap-based buffer overflow. |
| RealNetworks Helix Server and Helix Mobile Server before 13.0.0 allow remote attackers to cause a denial of service (daemon crash) via an RTSP SETUP request that (1) specifies the / URI or (2) lacks a / character in the URI. |
| Stack-based buffer overflow in the Database Component in MPAMedia.dll in RealNetworks RealPlayer 10.5 and 11 beta, and earlier versions including 10, RealOne Player, and RealOne Player 2, allows remote attackers to execute arbitrary code via certain playlist names, as demonstrated via the import method to the IERPCtl ActiveX control in ierpplug.dll. |
| RealNetworks RealPlayer 10.1.0.3114 and earlier, and Helix Player 1.0.6.778 on Fedora Core 6 (FC6) and possibly other platforms, allow user-assisted remote attackers to cause a denial of service (application crash) via a malformed .au file that triggers a divide-by-zero error. |
| Heap-based buffer overflow in RealNetworks RealPlayer 8, 10, 10.1, and possibly 10.5; RealOne Player 1 and 2; and RealPlayer Enterprise allows remote attackers to execute arbitrary code via a RAM (.ra or .ram) file with a large size value in the RA header. |
| Stack-based buffer overflow in a certain ActiveX control in rjbdll.dll in RealNetworks RealPlayer Enterprise, RealPlayer 10, and RealPlayer 10.5 before build 6.0.12.1675 allows remote attackers to execute arbitrary code by importing a file into a media library and then deleting this file. |
| Heap-based buffer overflow in RealNetworks RealPlayer 10.0, 10.1, and possibly 10.5, RealOne Player, and RealPlayer Enterprise allows remote attackers to execute arbitrary code via an SWF (Flash) file with malformed record headers. |
| Multiple buffer overflows in RealNetworks Helix Server and Helix Mobile Server 11.x before 11.1.8 and 12.x before 12.0.1 allow remote attackers to (1) cause a denial of service via three crafted RTSP SETUP commands, or execute arbitrary code via (2) an NTLM authentication request with malformed base64-encoded data, (3) an RTSP DESCRIBE command, or (4) a DataConvertBuffer request. |
| Stack-based buffer overflow in RealNetworks RealPlayer 10 and possibly 10.5, and RealOne Player 1 and 2, for Windows allows remote attackers to execute arbitrary code via a crafted playlist (PLS) file. |
| Buffer overflow in RealPlayer 11 build 6.0.14.748 allows remote attackers to execute arbitrary code via unspecified vectors. NOTE: As of 20080103, this disclosure has no actionable information. However, because the VulnDisco Pack author is a reliable researcher, the issue is being assigned a CVE identifier for tracking purposes. |
| RealNetworks RealPlayer 10 Gold allows remote attackers to cause a denial of service (memory consumption) via a certain .ra file. NOTE: this issue was referred to as a "memory leak," but it is not clear if this is correct. |
| An ActiveX control in ierpplug.dll for RealNetworks RealPlayer 10.5 allows remote attackers to cause a denial of service (Internet Explorer 7 crash) by invoking the RealPlayer.OpenURLInPlayerBrowser method with a long second argument. |
| Multiple buffer overflows in RealNetworks GameHouse dldisplay ActiveX control (ghdlctl.dll) allow remote attackers to execute arbitrary code via unknown vectors. |
| Heap-based buffer overflow in Real Networks Helix Server and Helix Mobile Server before 11.1.3, and Helix DNA Server 11.0 and 11.1, allows remote attackers to cause a denial of service (application crash) or execute arbitrary code via a DESCRIBE request that contains an invalid LoadTestPassword field. |
| Heap-based buffer overflow in the Shockwave Flash (SWF) frame handling in RealNetworks RealPlayer 10.5 Build 6.0.12.1483 might allow remote attackers to execute arbitrary code via a crafted SWF file. |
| The RealAudioObjects.RealAudio ActiveX control in rmoc3260.dll in RealNetworks RealPlayer Enterprise, RealPlayer 10, RealPlayer 10.5 before build 6.0.12.1675, and RealPlayer 11 before 11.0.3 build 6.0.14.806 does not properly manage memory for the (1) Console or (2) Controls property, which allows remote attackers to execute arbitrary code or cause a denial of service (browser crash) via a series of assignments of long string values, which triggers an overwrite of freed heap memory. |
| Buffer overflow in RealJukebox 2 1.0.2.340 and 1.0.2.379, and RealOne Player Gold 6.0.10.505, allows remote attackers to execute arbitrary code via an RFS skin file whose skin.ini contains a long value in a CONTROLnImage argument, such as CONTROL1Image. |
| RealMedia server allows remote attackers to cause a denial of service via a long ramgen request. |
| RealNetworks RealServer allows remote attackers to cause a denial of service by sending malformed input to the server at port 7070. |
| Buffer overflow in the RealNetworks RealPlayer client versions 6 and 7 allows remote attackers to cause a denial of service via a long Location URL. |