| CVE |
Vendors |
Products |
Updated |
CVSS v3.1 |
| Multiple heap-based buffer overflows in an ActiveX control in RealNetworks RealPlayer 11.0 through 11.1 and RealPlayer SP 1.0 through 1.1.4 allow remote attackers to execute arbitrary code via a long .smil argument to the (1) tfile, (2) pnmm, or (3) cdda protocol handler. |
| Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, Mac RealPlayer 11.0 through 12.0.0.1444, and Linux RealPlayer 11.0.2.1744 allows remote attackers to execute arbitrary code by specifying many subbands in cook audio codec information in a Real Audio file. |
| The RealAudio codec in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, Mac RealPlayer 11.0 through 12.0.0.1444, and Linux RealPlayer 11.0.2.1744 allows remote attackers to execute arbitrary code or cause a denial of service (heap memory corruption) via a crafted audio stream in a RealMedia file. |
| mp4fformat.dll in the QuickTime File Format plugin in RealNetworks RealPlayer 15 and earlier, and RealPlayer SP 1.1.4 Build 12.0.0.756 and earlier, allows remote attackers to cause a denial of service (memory corruption and application crash) via a crafted MP4 file. |
| Array index error in RealNetworks RealPlayer 11.0 through 11.1 on Windows allows remote attackers to execute arbitrary code via a malformed header in a RealMedia .IVR file. |
| Unspecified vulnerability in an ActiveX control in the Internet Explorer (IE) plugin in RealNetworks RealPlayer 11.0 through 11.1 and RealPlayer SP 1.0 through 1.1.4 on Windows has unknown impact and attack vectors related to "multiple browser windows." |
| Unspecified vulnerability in RealNetworks RealPlayer 11.0 through 11.1 allows attackers to bypass intended access restrictions on files via unknown vectors. |
| The AAC SDK in RealNetworks RealPlayer before 15.0.6.14, RealPlayer SP 1.0 through 1.1.5, and Mac RealPlayer before 12.0.1.1750 allows remote attackers to cause a denial of service (heap memory corruption) or possibly have unspecified other impact via a crafted AAC file that is not properly handled during decoding. |
| Stack-based buffer overflow in RealNetworks RealPlayer before 16.0.3.51, and RealPlayer SP 1.0 through 1.1.5, allows remote attackers to execute arbitrary code via a crafted .rmp file. |
| In Real Player through 20.1.0.312, attackers can execute arbitrary code by placing a UNC share pathname (for a DLL file) in a RAM file. |
| In Real Player 20.0.8.310, there is a DCP:// URI Remote Arbitrary Code Execution Vulnerability. This is an internal URL Protocol used by Real Player to reference a file that contains an URL. It is possible to inject script code to arbitrary domains. It is also possible to reference arbitrary local files. |
| In Real Player 20.0.7.309 and 20.0.8.310, external::Import() allows download of arbitrary file types and Directory Traversal, leading to Remote Code Execution. This occurs because it is possible to plant executables in the startup folder (DLL planting could also occur). |
| In Real Player 20.0.8.310, the G2 Control allows injection of unsafe javascript: URIs in local HTTP error pages (displayed by Internet Explorer core). This leads to arbitrary code execution. |