| CVE |
Vendors |
Products |
Updated |
CVSS v3.1 |
| Format string vulnerability in Real HelixPlayer and RealPlayer 10 allows remote attackers to execute arbitrary code via the (1) image handle or (2) timeformat attribute in a RealPix (.rp) or RealText (.rt) file. |
| Directory traversal vulnerability in RealOne Player, RealOne Player 2.0, and RealOne Enterprise Desktop allows remote attackers to upload arbitrary files via an RMP file that contains .. (dot dot) sequences in a .rjs skin file. |
| RealJukebox 2 1.0.2.340 and 1.0.2.379, and RealOne Player Gold 6.0.10.505, allows remote attackers to execute arbitrary script in the Local computer zone by inserting the script into the skin.ini file of an RJS archive, then referencing skin.ini from a web page after it has been extracted, which is parsed as HTML by Internet Explorer or other Microsoft-based web readers. |
| Multiple buffer overflows in RealOne and RealPlayer allow remote attackers to execute arbitrary code via (1) a Synchronized Multimedia Integration Language (SMIL) file with a long parameter, (2) a long long filename in a rtsp:// request, e.g. from a .m3u file, or (3) certain "Now Playing" options on a downloaded file with a long filename. |
| Buffer overflow in RealNetworks RealServer administration utility allows remote attackers to execute arbitrary commands via a long username and password. |
| Heap-based buffer overflow in DUNZIP32.DLL for RealPlayer 8, 10, and 10.5 and RealOne Player 1 and 2 allows remote attackers to execute arbitrary code via a crafted RealPlayer Skin (RJS) file, a different vulnerability than CVE-2004-1094. |
| pnserver in RealServer 5.0 and earlier allows remote attackers to cause a denial of service by sending a short, malformed request. |
| RealSystem G2 server stores the administrator password in cleartext in a world-readable configuration file, which allows local users to gain privileges. |
| Heap-based buffer overflow in the embedded player in multiple RealNetworks products and versions including RealPlayer 10.x, RealOne Player, and Helix Player allows remote malicious servers to cause a denial of service (crash) and possibly execute arbitrary code via a chunked Transfer-Encoding HTTP response in which either (1) the chunk header length is specified as -1, (2) the chunk header with a length that is less than the actual amount of sent data, or (3) a missing chunk header. |
| Unquoted Windows search path vulnerability in RealNetworks RealPlayer 10.5 6.0.12.1040 through 6.0.12.1348, RealPlayer 10, RealOne Player v2, RealOne Player v1, and RealPlayer 8 before 20060322 might allow local users to gain privileges via a malicious C:\program.exe file. |
| Real Networks RealOne Enterprise Desktop 6.0.11.774, RealOne Player 2.0, and RealOne Player 6.0.11.818 through RealOne Player 6.0.11.853 allows remote attackers to execute arbitrary script in the local security zone by embedding script in a temp file before the temp file is executed by the default web browser. |
| ** UNVERIFIABLE, PRERELEASE ** NOTE: this issue describes a problem that can not be independently verified as of 20051208. Unspecified vulnerability in unspecified versions of Real Networks RealPlayer allows attackers to execute arbitrary code. NOTE: the information regarding this issue is extremely vague and does not provide any verifiable information. It has been posted by a reliable reporter with a prerelease disclosure policy. This item has only been assigned a CVE identifier for tracking purposes, and to serve as a concrete example for discussion of the newly emerging UNVERIFIABLE and PRERELEASE content decisions in CVE, which must be discussed by the Editorial Board. Without additional details or independent verification by reliable sources, it is possible that this item might be RECAST or REJECTED. |
| Helix Universal Server/Proxy 9 and Mobile Server 10 allow remote attackers to cause a denial of service via certain HTTP POST messages to the Administration System port. |
| RealNetworks Helix Universal Server 9.0.1 and 9.0.2 allows remote attackers to cause a denial of service (crash) via malformed requests that trigger a null dereference, as demonstrated using (1) GET_PARAMETER or (2) DESCRIBE requests. |
| Directory traversal vulnerability in the parsing of Skin file names in RealPlayer 10.5 (6.0.12.1040) and earlier allows remote attackers to read arbitrary files via a .. (dot dot) in an RJS filename. |
| ** UNVERIFIABLE, PRERELEASE ** NOTE: this issue describes a problem that can not be independently verified as of 20051208. Unspecified vulnerability in unspecified versions of Real Networks RealPlayer allows remote attackers to execute arbitrary code. NOTE: it is not known whether this issue should be MERGED with CVE-2005-4126. The information regarding this issue is extremely vague and does not provide any verifiable information. It has been posted by a reliable reporter with a prerelease disclosure policy. This item has only been assigned a CVE identifier for tracking purposes, and to serve as a concrete example for discussion of the newly emerging UNVERIFIABLE and PRERELEASE content decisions in CVE, which must be discussed by the Editorial Board. Without additional details or independent verification by reliable sources, it is possible that this item might be RECAST or REJECTED. |
| Buffer overflow in RealNetworks RealPlayer 10 and 10.5 allows remote attackers to execute arbitrary code via a crafted image in a RealPlayer Skin (RJS) file. NOTE: due to the lack of details, it is unclear how this is different than CVE-2005-2629 and CVE-2005-2630, but the vendor advisory implies that it is different. |
| Buffer overflow in Real Networks RealPlayer 8.0 and earlier allows remote attackers to execute arbitrary code via a header length value that exceeds the actual length of the header. |
| RealNetworks RealServer allows remote attackers to cause a denial of service by sending malformed input to the server at port 7070. |
| Directory traversal vulnerability in the web server used in RealPlayer 6.0.7, and possibly other versions, may allow local users to read files that are accessible to RealPlayer via a .. (dot dot) in an HTTP GET request to port 1275. |